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	<title>Comments on: pecobro, the tell-you-who-reads/writes-what performance code browser</title>
	<atom:link href="http://www.visophyte.org/blog/2008/05/20/pecobro-the-tell-you-who-readswrites-what-performance-code-browser/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.visophyte.org/blog/2008/05/20/pecobro-the-tell-you-who-readswrites-what-performance-code-browser/</link>
	<description>Andrew Sutherland writes things but (almost) always includes pictures to look at.</description>
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		<title>By: visophyte: data made shiny :: dxrpy with references against mailnews, plus bespin wishes</title>
		<link>http://www.visophyte.org/blog/2008/05/20/pecobro-the-tell-you-who-readswrites-what-performance-code-browser/comment-page-1/#comment-558</link>
		<dc:creator>visophyte: data made shiny :: dxrpy with references against mailnews, plus bespin wishes</dc:creator>
		<pubDate>Thu, 19 Feb 2009 12:45:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.visophyte.org/blog/?p=104#comment-558</guid>
		<description>[...] is just a nice surprise.  The dehydra C++ stuff complements the references/referenced by work I did for javascript in pecobro.  Eventually I would hope to use the jshydra infrastructure to accomplish the js stuff since the [...]</description>
		<content:encoded><![CDATA[<p>[...] is just a nice surprise.  The dehydra C++ stuff complements the references/referenced by work I did for javascript in pecobro.  Eventually I would hope to use the jshydra infrastructure to accomplish the js stuff since the [...]</p>
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		<title>By: shaver</title>
		<link>http://www.visophyte.org/blog/2008/05/20/pecobro-the-tell-you-who-readswrites-what-performance-code-browser/comment-page-1/#comment-130</link>
		<dc:creator>shaver</dc:creator>
		<pubDate>Fri, 23 May 2008 21:18:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.visophyte.org/blog/?p=104#comment-130</guid>
		<description>Sorry, I think I over-rotated on the &quot;performance&quot; word in the title.  When I read context, I understand things better -- film at 11.</description>
		<content:encoded><![CDATA[<p>Sorry, I think I over-rotated on the &#8220;performance&#8221; word in the title.  When I read context, I understand things better &#8212; film at 11.</p>
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		<title>By: Andrew Sutherland</title>
		<link>http://www.visophyte.org/blog/2008/05/20/pecobro-the-tell-you-who-readswrites-what-performance-code-browser/comment-page-1/#comment-127</link>
		<dc:creator>Andrew Sutherland</dc:creator>
		<pubDate>Tue, 20 May 2008 15:04:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.visophyte.org/blog/?p=104#comment-127</guid>
		<description>This post is mainly about aiding user comprehension.  I don&#039;t think the DTrace probes used for the performance side of the game have the granularity to actually distinguish if global accesses are a problem.  (Although one could conceivably use the information available to hypothesize that&#039;s a problem, I certainly have seen nothing to suggest it&#039;s a problem.)</description>
		<content:encoded><![CDATA[<p>This post is mainly about aiding user comprehension.  I don&#8217;t think the DTrace probes used for the performance side of the game have the granularity to actually distinguish if global accesses are a problem.  (Although one could conceivably use the information available to hypothesize that&#8217;s a problem, I certainly have seen nothing to suggest it&#8217;s a problem.)</p>
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		<title>By: shaver</title>
		<link>http://www.visophyte.org/blog/2008/05/20/pecobro-the-tell-you-who-readswrites-what-performance-code-browser/comment-page-1/#comment-126</link>
		<dc:creator>shaver</dc:creator>
		<pubDate>Tue, 20 May 2008 14:40:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.visophyte.org/blog/?p=104#comment-126</guid>
		<description>Are you finding that global accesses are a performance issue?  Those should have got a ton better in 1.9, so if they&#039;re still a pain point please let me know!</description>
		<content:encoded><![CDATA[<p>Are you finding that global accesses are a performance issue?  Those should have got a ton better in 1.9, so if they&#8217;re still a pain point please let me know!</p>
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